The players hunt down a Hag to her lair in the swamp. Having defeated her, they find a treasure chest behind her cauldron. The DM rolls for the treasure the Hag was hoarding. She had 4 hits, so he rolls 4 times; and a treasure score of +2. The first die comes up 1; 1+2 = 3. Nothing. The second and third die come up 3 - 3+2 = 5. So that’s minor treasure; specifically, 1D+2 thousand farthings and some assorted mundane items. The final die comes up 6 - 6+2 = 8 - and so that’s more valuable treasure. The DM rolls for treasure: 3D+2 thousand silver pennies, 2D+2 thousand shillings, 1D+2 thousand gold crowns, and a minor magical item or two. There also may be gems - he rolls a die and it comes up 1, which is odd, so no gems - and jewelry - a 6 this time, which is even, so there’s a beautiful necklace worth 1D+2 marks. Quite the haul!
| Roll | F | P | S | C | M | Gems$ | Jewelry& | Special |
|---|---|---|---|---|---|---|---|---|
| 1-4 | - |
- |
- |
- |
- |
- |
- |
- |
| 5 | 1D | - |
- |
- |
- |
- |
- |
Cheap clutter |
| 6 | 2D | 1D | - |
- |
- |
- |
- |
Mundane clutter |
| 7 | - |
2D | 1D | - |
- |
- |
- |
Quality clutter |
| 8 | - |
3D | 2D | 1D | - |
1D c | 1D m | Minor magic items |
| 9 | - |
- |
- |
2D | 1D | 2D c | 1D m | Magic items |
| 10 | - |
- |
- |
3D | 2D | 2D m | 2D m | Major magic items |
All coins (F, P, S, C, M) are in thousands (i.e. a roll of 6 = 6000)
$ - total value; roll a die, present on even number.
& - total value in 100s of coin (i.e. 6 = 600). 1D, present on even number.
Converted from the OD&D treasure tables using the following conversion system:
| Platemail Value | D&D value |
|---|---|
| 1 farthing (1/4 p) | 2.5 cp |
| 1 pence | 1 sp |
| 1 shilling (12 p) | 1.2 gp |
| 1 crown (20 s) | 24 gp |
| 1 mark (6 c) | 144 gp |
… plus a little creative thinking. Thanks to questor22 for the rough outline of the treasure table.